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This user has reviewed 109 games. Awesome! You can edit your reviews directly on game pages.
Anima Gate of Memories: I&II Remaster

A true gem

Played the original I'm back for more, my original review is still ok (it is full of mistakes because I was not as good with english as I'm now, but I think it can be understand and I don't have time to fix it), but I want to add that this remastered fixed a lot of performance issue and the game now show keyboard commands instead of gamepad if you are using a keyboard. Also of course you can only get the second game drm-free here on gog in this remaster. Since it's basically almost the same price as the original (now in discount so it's even cheaper) just get this version. Anima also will get another game soon so if you are a fan keep an eye on new releases on 2027. Original review: Presentation Three people with little experience but very ambitious. This is the key to this game, indie to the core, but with potential that are lacking in many modern triple-A. A mixture of Devil May Cry in Oriental style with a particularly inspired art department (which resembles a sort of renaissance clergy with fantasy elements), the RPG elements with a deep enough tree full of possibilities and abilities a non-linear narrative that involves the player at the right point. This is Anima Gate of Memories, an indie I've found for pure and simple case as I tried to find something between offers and new releases of gog game to add to the long list that each player has, but that will not stop filling. Wandering desperately looking for an indie that was not in pixel art / 2D Anima Gate of Memories has come as a ray of light but clearly is not everything that glitters is gold. But we discover that even if the surface is plated, the heart is still solid gold. Defects I think the save checkpoint system is not the best thing ever made, since it slow the loading screen (and there are lots of loading screen in this game). I think that a xml/json serialization would be better instead of unity3d default PlayerPrefs. Speaking of defects is useless to hide that the visual impact of the game is not the best. It's like going back to the times of the ps2-ps3. The game still hold up thanks to an inspired artistic direction. Dubbing (yes in this game there is also a dubbing, which in fact was not necessary due to the small team) is closer to that of Deus ex 1 rather than a well-dubbing ... but I must admit that I personally have a soft spot for this type of voiceovers (which are often hilarious). Defects end here, but if after this you think this game is not worth to be played first read the merits. Merits What I expected was a simple hack & slash style game, with a third person camera, short but not too short (a 15 h game), what instead has personally given me have been so many hours of pure fun (I think 30h). The fights are actually pure hack & slash, but you control two characters, you can customize your combo through a special menu, with weapons and useful items that can completely change the fate of a game. But let’s start from the beginning with the choice of the difficulty in which the classic Easy and Normal levels are present, but Hard mode is not present , it is at this point that I slingshots on the Normal difficulty thinking that usually these games were too simple ... I was wrong. Anima Gate of Memories is tremendously difficult, but it is also tremendously balanced and is never frustrating except when it must be. It is difficult to understand what they managed to do the guys of Anima Project, that created a game that constantly breaks down the player, but at the same time takes his hand in a slow but inexorable process of learning that ends up making sufficiently strong player to continue without reducing the sense of satisfaction for defeating a very complex enemy. Even the optional and harder boss of the whole game is not unbeatable, even he fell after a dozen attempts, even he with the right strategy and learning his pattern has been defeated. Combining fine objects, movements and combos each opponent will have dead moments or weaknesses that can be exploited at the right moment to strike and win. But Anima is not only fighting is also narrative, a mystery that will take you to explore the entire game to the smallest detail, overcoming intricate platforming puzzles and defeating many mini-boss in the most wacky situations. Anima got a nonlinear narrative that give to the player enormous freedom to move within the various "levels" of the game. Soon you will have to collect pieces of memory that will tell you about life of those who then must defeat to continue and that will add to the intricate puzzle parts of the initial mystery. Few are the constraints that are put in front, if you are strong enough you may well unlock 2 ending at the beginning of the game. If you are not careful to find clues you might end up in a worst ending. You may also decide to bend to your destiny by unlocking a bad ending. Or go all the way by unlocking the true ending. You can move freely assuming that you have unlocked the seals necessary to continue and to face before the enemies of your choice without necessarily find yourself locked into an unstoppable force (it is actually possible to defeat many bosses even at very low levels). As a real RPG is capable of making the player decide which way to go, both for the fighting, and for storytelling. As a true Action is able to put in front of boss imposing able to put a strain on the nerves of the player, but always rewarding those who adopt the best strategy (which varies depending on the enemy we are fighting). As a true Platform studying puzzles that can only be overcome by understanding the right path. A hybrid which is not only the sum of its parts, supports and enhances all of its components. conclusions If you want a true indie (made from only 3 people with very little experience and without a name) of particularly high quality, with a balanced difficulty and with an eye for those who want quality and innovation, this is your title. And is also a fairly inexpensive one (the base price is 20€), as well as being cross-platform (with a Windows version, Mac, PS4 and an incoming Linux). Side note for those who hate to play with gamepad, controls are explained at the beginning of the game in the tutorial for both gamepad and keyboard after that they are only displayed as icons for gamepad, but they can be viewed and edited in the menu key assignments at any time. Having played the entire game with mouse and keyboard I can say that play with such input is very convenient. The controls are really designed beautifully. Besides, the frame rate of the game has a very good stability. My final vote is a 9.5 / 10, and I absolutely recommend it, even if you do not like the genre it might be fun to try something different and particularly rare between indie and also between the recent triple A, particularly on computers (where this genre it is rarer than on console)

1 gamers found this review helpful
FINAL FANTASY VII

An amazing version DRMFree for this game

Final Fantasy VII is my favourite Final Fantasy (I know... really original) and this version is the best. It's DRM-Free (tested offline) and compatible with 7th Heaven so you can install any mod Gog and Square Enix this time deserve 5 stars this time and the game too of course. Note: right now only using Canary version of 7th Heaven work with gog version, that's a program necessary only if you want to mod the game. 7th Heaven devs unfortunately use some basic form of DRM. - They check for steam dll hash. - And they also check in their drm is if any file or folder except for some exceptions (anything conected to reunion mod and the file 00422 [F - Crackling fire, looped].ogg ) everything else that's called: "crack", "warez", "torrent", "skidrow", "goodies" got a ".nfo" extension or if there is any file called "ali213.ini", "rld.dll", "gameservices.dll" and they will prevent the game from running with mods if any of the above is true. Since it's an open source app you can just return always false in the IsGamePirated method in the class AppUI/Classes/GameConverter.cs or you can ignore this and be ok with that form of basic drm. I recompiled 7th Heaven to remove this drm. I will not lower my rating since this is a review of the game, not a review of the mod tool.

38 gamers found this review helpful
Final Fantasy III (3D Remake)

Uno dei miei preferiti

Un sistema di classi molto ricco, un mondo super esplorabile, una storia ben fatta, ost super. Unico vero difetto (ma può anche essere visto come pregio) i personaggi principali non hanno personalità il che però era voluto per far ruolare il giocatore. Un FF molto sottovalutato. La versione 3D è a mio parere non solo la migliore ma anche quella più bella da vedere e quella più divertente avendo degli extra che nell'originale neanche ci sono, deriva dalla versione ds che è quella che ho originariamente giocato, la straconsiglio.

5 gamers found this review helpful
HORSES

Acquistato perché odio la censura ma...

Ma non è un gioco eccellente. Ci sono moltissime scelte in questo gioco ma sono tutte fasulle e portano tutte allo stesso risultato. La storia base e l'atmosfera sono ottime ma la censura "scelta stilistica" non è buona (fortunatamente c'è un modo per toglierla). Insomma per 5€ ok, un supporto ad un gioco italiano è giusto... ma non penso sia un gioco eccellente e se non fosse per tutta la polemica non l'avrei acquistato. Non avendo più possibilità di scelta è un gioco che dura davvero poco e non è per nulla rigiocabile. Detto questo non penso meriti comunque meno di 3 stelle la sufficienza, perché comunque è un gioco curato con uno stile artistico innegabile.

1 gamers found this review helpful
HuniePop

This is actually fun and sexy

Before we start... create an empty file called huniepop_uncensored_patch.game inside the installation folder to get the uncensored version (it will change only the last pictures, nothing else). This is actually a fun game and sexy too... fun because the puzzle is actually a lot of fun, sexy because the girl interactions are really fun too.

House of Lust

Always online drm

This game should not be on gog. It require to be always online. Not gog nor house of lust are going to fix it.

43 gamers found this review helpful
Disco Elysium - The Final Cut

It's just a fun game

The more you play it the more fun it is. Multiple playthrough will feel like a different experience and be even more fun than the first one. That's how good the narrative in this game is. There is no combat system, it's all based on narrative and trying to get a positive/negative result based on dice roll.

1 gamers found this review helpful
Dragon's Dogma: Dark Arisen

Solo ok

Dragon's Dogma è un gioco che lascia l'amaro in bocca perché avrebbe potuto essere più divertente ma è soltanto ok. Potremmo chiamarla la versione per poveri di Dark Souls ma non riesce a trasporne i lati buoni in un'esperienza di quel livello. Partiamo dai pro: - La magia è molto bella da vedere e spesso è possibile usarla prima di incontrare i nemici in maniera tattica. Posizionarsi in un dato punto, scappare per poi tornare, trovare il timing corretto per castare, sono tutte cose che spesso funzionano. - Il gioco non dura tantissimo, ha una giusta durata e i contenuti extra sono eventualmente facili da skippare. - A parte qualche piccola limitazione si gioca tranquillamente offline. Ma ora veniamo ai contro: - La modalità storia non è solo brutta, è pure mal scritta e mal recitata... a sto punto meglio dark souls che non ha una modalità storia (anche se il dlc di dark souls ha una storia ed è pure ben fatta). - Il fatto che le "pedine" non livellino è scomodo, bisogna continuamente cambiare pedine... Parlo ovviamente della versione offline. Questo limite all'inizio da un poco fastidio ma le pedine generate sono ok... alla fin fine è l'AI il problema non quello che hanno come equipaggiamento o le skills. - Il mondo è vasto ma è più che altro pieno di mostri/gente che attacca/loot di scarso interesse. Probabilmente passerete il 90% del gioco tra Cassadir e Gran Soren. Ricordatevi di posizionare le pietre del teletrasporto dove le trovate perché tanto vi faranno tornare subito da quelle parti. - Le skills più belle si acquisiscono solo a fine gioco ed il cast è così lento da renderle poco interessanti. Il gioco inoltre non spiega diverse meccaniche tra cui il poter caricare gli attacchi magici ottenuti con "dono" (che si può auto gestire) - Tante fetch quest brutte (fortunatamente opzionali) - Il DLC è un dungeon crawler senza anima, modalità storia ancora più confusa, stanze copypaste e mostri spugna di cui il boss finale è il peggiore, per nulla divertente.

METAL GEAR RISING: REVENGEANCE

some mindless fun

I got and played this game years ago in the mac app store for like 1€ (it was probably an error sale, still I was able to get it and play it). Drm took it away from me (the mac port don't exist anymore) and from konami I got Metal Gear 5 on steam (a denuvo game that I had to play on a windows installation that I had to format to get rid of denuvo) and from apple I got a 10€ credit for itunes but not this game. Now I can finally buy it drm-free... and 12€ is an ok price for me to pay for a game that I already know I enjoy and want to play again (I got it yesterday and it's fun like I remember it... every time my Raiden die the doctor screaming "RAIDEEN" cracks me up). It's just pure fun, adrenaline and music that change based on the boss fight stage. I love it. The cutscene are cheesy and really stupid but that's the beaty of this game. Just get it and have some mindless fun

17 gamers found this review helpful