Lots of Fun To Be Had
I thoroughly enjoyed this.
The Good:
Megatons of quests. No grinding--there are enough quests and interesting areas to level up without repeating oneself just to level. Pick a character and although you can mix 'n' match, if you do stick with one build, you won't be disappointed with some decent tactics and sensible fighting skills.
Lots of flexibility in your ability to build your player character. The voice acting in both portions is excellent. The soundtrack is exquisite. Technically clean, I had no crashing although the odd time it all went rather swirly although some of that is a deliberate artistic choice, I suspect. It could use more "save game" slots.
One of the reasons I have enjoyed the Divinity games over some others is that while the story may be dark, the player doesn't have to spend excessive time leveling up in gloomy dungeons.
While you could whiz through the game, it can also play out for well over 100+ hours if you play it all through. Which is a great bang for your buck.
The Bad: The second portion, Flames of Vengeance is full of fedex quests in Alaroth. Although the ending to Ego Draconis might have been considered unusual at the time, it isn't all that revolutionary or original a plot.
The Interesting: The necromantic pet was weird. Kind of creeped me out. Turning into a dragon was great fun and added much to the game play. If you've played others in the series there are plenty of references and characters to catch up on.
All-in-all an enjoyable experience and another WIN from the folks at Larian.
***NB: Because it can be paused during battle, for those with some physical or cognitive challenges, this game may still be playable.***
20 gamers found this review helpful