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This user has reviewed 237 games. Awesome! You can edit your reviews directly on game pages.
Moses & Plato - Last Train to Clawville

Murder on the Orient Express

Moses & Plato – Last Train to Clawville is a charming point-and-click detective adventure that clearly draws inspiration from classic mystery stories in the vein of Murder on the Orient Express. Set in a world of anthropomorphic animal characters, the game delivers a cozy yet engaging narrative experience that feels both familiar and refreshing. Even though this title is part of a larger universe, it works perfectly well as a standalone experience. As someone new to the series, I never felt lost—on the contrary, the game does an excellent job of introducing its world and characters in a natural and inviting way. At its core, the game shines through its writing. The characters are well-developed and memorable, and the story unfolds at a comfortable pace that makes it easy to sink into the atmosphere. Rather than relying on high tension or constant twists, the game focuses on creating a warm, immersive detective story. One of the standout features is its investigation system. Players can analyze clues through different senses—smells, sounds, and visual details—which adds a unique layer to the gameplay. On top of that, the deduction system allows you to connect relationships between suspects and key figures, giving you a genuine sense of piecing together a case. This research tool is particularly satisfying, as it truly makes you feel like a detective rather than just following a linear path. Visually, the game is very appealing. It uses 3D graphics with a cel-shaded style that resembles a 2D comic book. This artistic choice works wonderfully, especially within the train setting. While it may look like a traditional point-and-click game at first glance, movement through the environment sometimes feels reminiscent of a dungeon crawler, thanks to its fully realized 3D spaces. The voice acting, while not present in every single line, is of high quality overall. Notably, Devora Wilde—known from roles in titles like Baldur’s Gate 3—can be recognized here. The rest of the cast also delivers convincing performances, contributing significantly to the game’s atmosphere. Overall, Moses & Plato – Last Train to Clawville offers a very enjoyable and well-rounded experience. With its engaging mechanics, strong writing, and distinctive visual style, it’s a great choice for anyone looking for a relaxed yet rewarding detective story.

2 gamers found this review helpful
Banquet for Fools

Deeply hidden Gem

"Banquet for Fools" is a truly outstanding game — a hidden gem. Much of its brilliance lies beneath a deliberately challenging entry point, offering little handholding and leaving players to discover its mechanics on their own

3 gamers found this review helpful
Blossom: The Seed of Life

Fun Robot, Flat World: A Confused First.

.. impression. After my first play session, I have to admit I came away somewhat underwhelmed. Had I not seen the trailer, I wouldn’t have had a clear idea of what the game is about. There’s no intro video, no text setting the scene at the start—just a starting base that hands me rudimentary recipes, whose ingredients can easily be gathered with a few short fetch quests. And within less than half an hour, I’m already at version V3 of all the tools—building tool, info tool, overlay tool, and so on. Not that gathering resources isn’t fun, and the energy conduit mechanics will probably play a bigger role later... …but at the beginning, it’s more confusing than engaging. The presentation and onboarding feel more like a beta or early access version, without any disclaimer. Then you stumble across quirky design choices, like having to click menu items twice—once to select, once to confirm—which interrupts the flow. The graphics are nice, and the robot design looks great. The low-polygon architectural style works well, but the landscape, especially without ambient occlusion, feels flat and uninspired. The ground is overly bright and contrasts too sharply with everything else. I give it 3 Stars for what the game page is promising, although I am a little demotivated to go on...

24 gamers found this review helpful
The Witch of Fern Island

game crashes on startup

this must be a joke. I read about so many people having so many problems with this game and the devs are just incompetent in solveing them. I read about Discord Invites for Workarounds, where the dev just should fix the problem with a patch... cannot believe that... edit: need to add start parameter -DX11 to avoid problems with the apparently DX12 Version of the game.

Bye Sweet Carole

Disney Magic Meets Haunting Atmosphere

When I started playing Bye Sweet Carole, I was immediately struck by how stunning the game looks. From the very first moments, I felt like I had stepped into a classic Disney animated film. The hand-drawn art style is absolutely gorgeous, full of charm and personality. Every frame looks lovingly crafted, and I constantly caught myself admiring the visuals instead of rushing ahead. The platforming sections are solid, though not exceptional. The jump-and-run controls feel somewhat average — they get the job done, and they’re perfectly serviceable, but they’re not the game’s strongest aspect. Thankfully, they’re good enough to keep the experience enjoyable without becoming frustrating. What really captivated me, however, is the wonderfully eerie atmosphere. There’s a haunting, fairy-tale darkness beneath the beautiful surface that makes the world feel mysterious and tense. I especially enjoyed the stealth sequences where I had to hide from monsters in small hiding spots. Those moments genuinely made my heart race and added a layer of suspense that elevates the whole experience. As the game progresses, the gameplay gains some variety, even if diversity isn’t its greatest strength. Still, it evolves just enough to keep things interesting throughout the journey. For me, the true highlight of Bye Sweet Carole is its atmosphere. The combination of classic Disney-inspired visuals and outstanding voice acting creates something special. The performances bring emotional depth to the characters and enhance the cinematic feeling of the adventure. In the end, Bye Sweet Carole may not reinvent platforming mechanics, but it doesn’t need to. Its breathtaking art style, gripping atmosphere, and excellent voice work make it a memorable and enchanting experience that stayed with me long after I finished playing.

5 gamers found this review helpful