Scratches that 4X itch superbly
I've been a fan of the series since the first one came out, but this feels like a capstone (especially once they've finished the DLC, if AOW 3 is to be any guide).
If you're unfamiliar with the series, this is a very combat-centric strategy game. This particular entry has more meat to the "world map" layer than the previous versions, but it still all comes down to the tactical combat (or, failing that, the unit design).
The factions are varied and interesting, with not a few sci-fi tropes thrown in for fun (and Russian space dwarves, because why not). Your units can be further customized with mods, which can add a lot of depth to the game and gives low-tier units a viable place in your army for the duration of the game. Melee units getting chewed up before hitting the front lines? Give them a jetpack! Engineer needs something to do after installing a turret? Give him a missile launcher.
In addition to your faction, you choose a "secret technology" to adopt. This is basically your superweapon (you can even build doomsday devices) and adds a lot of flavor to your army. You can mix and match factions and secret techs to have 36 different empires (42 if you have the first DLC).
The system is rife with interesting combos to find and exploit, and the world is colorful and fun to explore, in a sort of sci-fi-cartoony way. There are even minor factions to contend with - ally with them, and get their unique units and mods (like Mad Max-style Spacers with crashing cars, sentient plants with giant worker bees, etc) ... or go to war with them, and get great loot to equip your heroes with!
Campaigns are ... fine. Just finished the main one, and you do get choices that set up the final mission. Scenario mode is where the meat is.
Music is great, perfectly fitting for the genre and setting, and exciting without being annoying.
I bounced off of Civ 5 and 6, even Endless Legend, but I keep coming back to this.
12 gamers found this review helpful