tfishell: There's little incentive to release here at all (unless maybe you're a small dev or publisher), much less day-1, and I don't think there's much else GOG can realistically do to change that (unless maybe if you consider axing Galaxy an option) - most people just want the convenience of Steam. Also I think devs want everyone to buy day-1 on Steam so the game rises up the Steam bestselling chart and gets even more eyes on it, and people might be less likely to pirate zipped up Steam files. And probably some devs want to avoid GOG if a game is successful enough on Steam alone.
But I doubt either of our minds will change, so I doubt it's worth arguing over. You do you.
There's not really anything to argue over. GOG will continue to miss out until the cease to exist, and that's a shame. Like I said, if GOG wants my money, they need to find a way to get it. My days of double dipping to support a platform that's not interested in their own survival are in the past.In the end it's the same difference, we're not arguing about it, We agree. There is little GOG can do, but they sahould at least reach out to devs to lock them down. I bought this game over a month after release when the dev told me they had no plans to release here. Well, here we are. GOG lost out on the sales, not the dev/pub.
Memecchi: Or you could, you know, wait a bit instead of impulse buying on steam, iirc this game had multiple API beeps going a few months back, so there was solid reason to assume it was coming
Like tfishell said, GOG is in no position to demand or convince the devs to do that, we can only make assumptions based on the devs/publisher history
I waited a bit. The dev told me they had no plans to release here. Based on the publisher's history and the developer's response to my inquiry, there was little reason to assume it would end up here, MANY of the games just don't.I'm a little bitter, but I got mine, as they say. Dev/Pub got theirs. GOG lost out.